I’ve played Marvel Champions maybe a half-dozen times, mostly with Spider-Man and Captain America.
I’ve played solo, and I have yet to play this with my gaming group.
I bought too many expansions which have yet to be played, so I stopped buying every expansion as it came out. That was the completionist in me.
When this game came out, another Marvel game came out as well, one that I was interested in but didn’t want to get into, because miniatures were involved, which is bad for my completionist tendencies.
It was on sale during Amazon Prime Days, so I decided to do some research online about it.
According to folks online, this is one of the best starter sets to come out for a miniatures game. There’s a lot of play value with the 10 miniatures and printed scenarios in the rulebook and online.
It’s a two player game, though I’m getting a new tool for skirmish game solo play. More on that later.
And I do enjoy painting miniatures .
After hemming and hawing for a day I decided to take the plunge and get the base set, with the self imposed caveat to not buy everything out there for it, having learned a lesson from Marvel Champions, and other games as well (Battlestar Galactica Starship Battles, for example).
I did order one other item for the game.
Because HULK SMASH, that’s why.
Seeing how little I played with the expansions for Marvel Champions, I don’t think I’ll even get the core Avengers who are not included with the base set. Aside from the Black Widow/Hawkeye pack, I’m not that interested in the expansions, until I play out the scenarios in the box. And that might take a while, knowing me and my playing style/schedule.
But I’ll probably get enjoyment from painting up the Hulk, Spider-Man, Captain America and the others in the box, so there’s that.
As for the two player aspect, I found a card-based opponent AI on Wargames Vault called Hostile Tactical AI, which has some good reviews on BoardGameGeek and Wargames Vault. If it works well I’ll try it with Necromunda and Memoir ’44.
Stand by!