In the handful of games of Memoir 44 that I’ve played, I’ve had the opportunity to use the ‘Air Power’ card only a couple of times, and usually as the Axis, which is a weaker (1 battle die) attack than an Allied attack (2 battle dice). So for the most part I’ve thought of this game as primarily a ground assault game.
A few years back and long before I plunged into this game there was an Air Pack expansion that expanded the air combat rules for the game.
At first glance I believed that it was not necessary, since there was an ‘Air Power’ card in the game already. Many players appeared to feel the same, but others felt it was a necessary addition.
The Air Pack is out of print (like most expansions for this 15 year old game) but Days of Wonder is now planning to release the New Flight Plan expansion.
The rules are posted on the site, and after reviewing them, I decided to preorder a copy of the expansion.
It comes with plane miniatures, like my beloved B-17 Flying Fortress.
Looks like the ‘G’ variant.
Stand by.