Been a while, hasn’t it?

So, what’s been going on since last year?

I managed to start that Legendary Kingdoms solo game, but haven’t gotten very far.  I hope to continue playing fairly soon.

My crew for Five Parsecs from Home got a little boring, so I’m going to restart the game with a new campaign and a new crew.

I’ve sold off practically all of my Warhammer 40K armies (Guard, Ork, Necron, Marines) to an online store, I have maybe a handful of figures for Kill Team, or…

I’m looking into a newer, miniatures-agnostic system called Fistful of Lead, specifically the Galactic Heroes version, from Wiley Games.  This new system will allow me to use whatever miniatures I have laying around and finally have those battles we’ve always wanted to see, like Federation crew vs. Mandalorians.

Okay, maybe battles that *I’ve* wanted to see.

Speaking of miniatures, I’ve been printing them out on my resin printer and have way more than I need for any system.

I’ve also shelved a few games (Car Wars, Battletech, Blood & Plunder, etc) while I try to focus on what I actually want to play between these types and my sports games…

I’ll have it all figured out by the time we reach the Frontier.

*klaxon alert*

What’s that?

The Frontier.

Stand by!

Update: Games

I’ve decided that I want to play skirmish-level tabletop miniatures games.

So that decision has me disposing of my Warhammer 40K armies.

As of this post I’m awaiting a quote from an online company that buys used/secondhand miniatures/models.  Depending on what they offer, they’ll be shipped off or possibly donated/trashed.

I’ll still have a few Kill Team squads, plus Necromunda gangs and Blood Bowl teams, until I decide whether or not I want to still play those games.

World War Tesla sparked (heh) an interest in not only alternate history wargaming, but historical wargaming as well.

I’ll cover that in another post.

Stand by!

Catching Up

Five Parsecs From Home: I really need to get back into this one, the crew has yet to make planetfall on a new world.  They had just escaped from a world that was undergoing a planetary invasion.

Stargrave: I’m probably not going to play this one anytime soon because it’s similarity to Five Parsecs From Home, and it’s more geared toward 2 players.

Marvel Crisis Protocol: Haven’t finished going over the rules, but at least I stopped printing/buying terrain.

Fire Team: newly released baby brother to the newest Kill Team release (huh?).  It’s like how Blitz Bowl was for Blood Bowl, an ‘entry level’ self contained game.

Kill Team: the latest flavor of the month, rules have been read, miniatures painted, terrain prepped.  Just need to find time to set up and play, which is not going to be soon because…

Battletech: Clan Invasion Kickstarter pledge is waiting to be picked up.  That oughta keep me distracted for the next few days/weeks.

Black Ops: Need to do some painting: Russian soldiers, insurgents, and my own Black Ops team that I’m basing off The Unit TV show.  Which means I gotta come up with some cool call signs for my 5-man team.

Gaslands Refueled: I have lots of slightly modified matchbox cars, plus templates and tokens, waiting to be played with.

Necromunda: all the above games have been keeping me busy with no time to delve back into this one, as much as I would love to do so.

And this list doesn’t even include the tabletop sports games that I’ve been neglecting.

Skirmish

I’m taking a plunge into a few skirmish-level games that have come out over the past few years, some of which I picked up some time ago, others I just picked up.

Necromunda

I don’t want to think of myself as a Games Workshop fanboy, since I’ve pretty much given up on keeping up with whatever version of Warhammer 40K is currently out there.  Even Kill Team is less interesting to me.  But Necromunda has always been an interesting game, both background and core rules, which plays much like earlier editions for 40K.  This and Blood Bowl are the only two GW games that I’m planning on playing.

Marvel Crisis Protocol

If anything this scratches the itch for superhero gaming, more than the Marvel Champions card game does.  There’s nothing wrong with the card game, I just bought too many supplements for it.  For MCP I’m sticking to the core set and a handful of supplements that I find interesting.  I’m probably not getting Thanos, for example.

Five Parsecs From Home

I had picked up the previous two versions of this game from the designer through Wargames Vault, and was about to embark on a campaign, when I found out the the 3rd edition was being put out by Modiphius, the game company that currently has the Star Trek and Dune RPG licenses.  This has proven to be a fun one to play, a solo skirmish game, miniatures agnostic, which allows me to mix and match miniatures for my crew and adversaries from ones that I own, thought I bought minis for the next game that I’ll probably use for this one, too.

Stargrave

After watching a lot of review videos, I picked this one up, along with the miniatures sets, even though this one is also miniatures agnostic.  Like 5PFH, this one involves creating a crew to run missions, though this one is designed to be played with at least 2 players, though I may have found a solution around that.

Hostile Tactical AI

This card set emulates an opponent in 2-player skirmish games, like all the ones listed above.  I haven’t tried playing with it yet, but I hope to soon, with one of the games systems listed above, or possibly with Memoir ’44 and the Commands and Colors games in my collection.

Kill Team 2018

A couple of years ago Games Workshop released a Kill Team boxed set, based on the 7th edition of the Warhammer 40K rule set.

Shortly after that, they released the 8th edition of the Warhammer 40K rule set.

They followed that up with Shadow War Armageddon, another skirmish level game, and then re-released Necromunda, a skirmish game based on gang warfare in the 40K universe.

Today they released *drumroll* a new boxed edition of Kill Team!

 

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