Been a while, hasn’t it?

So, what’s been going on since last year?

I managed to start that Legendary Kingdoms solo game, but haven’t gotten very far.  I hope to continue playing fairly soon.

My crew for Five Parsecs from Home got a little boring, so I’m going to restart the game with a new campaign and a new crew.

I’ve sold off practically all of my Warhammer 40K armies (Guard, Ork, Necron, Marines) to an online store, I have maybe a handful of figures for Kill Team, or…

I’m looking into a newer, miniatures-agnostic system called Fistful of Lead, specifically the Galactic Heroes version, from Wiley Games.  This new system will allow me to use whatever miniatures I have laying around and finally have those battles we’ve always wanted to see, like Federation crew vs. Mandalorians.

Okay, maybe battles that *I’ve* wanted to see.

Speaking of miniatures, I’ve been printing them out on my resin printer and have way more than I need for any system.

I’ve also shelved a few games (Car Wars, Battletech, Blood & Plunder, etc) while I try to focus on what I actually want to play between these types and my sports games…

I’ll have it all figured out by the time we reach the Frontier.

*klaxon alert*

What’s that?

The Frontier.

Stand by!

Legendary Kingdoms: The Beginning

Today in the mail I got a pair of gamebooks that I’ve been looking forward to receiving.

From the website:

An epic, choose-your-own-adventure-style gamebook set in a sandbox fantasy world.

Prepare for an adventure in this huge open-world gamebook series. Legendary Kingdoms is a roleplaying campaign, where you lead a party of adventurers in a world that adapts to your actions. Venture into ancient ruins, pick a side and lead an army into battle, sail the high seas on your own warship, defeat tyrants or bring them to power. Along the way your party will increase in skill, wealth, and renown, allowing them to take on more challenging adventures. Reach the heights of power and you may uncover a dreadful threat to the world itself and go on a mission that spans all six gamebooks in the series.

Book 1: The Valley of Bones takes place in a desert wilderness where tyrant kings oppress the teeming masses in a land strewn with ancient artifacts and ruins. But their grip on power is fragile… and the citizenry is ripe for revolution. It is a land of blood and sand, where civilization is rare and terrible beasts roam freely.

You pick a party of 4 adventurers from 6 pregenerated characters.

Coincidentally, I picked the first 4 in this picture.

From left to right: Sar Jessica Dayne, Akihiro of Chalice, Tasha, Lord Ti’Quon

A paladin, a samurai, a pirate, and a sorcerer.  It’s like they knew my favorites to play.

I didn’t choose the druid (Amelia Pass-Dayne, Jessica’s half-sister) or the rogue (Brash).

Now to go over the rules and start adventuring.

Stand by!