Been a while, hasn’t it?

So, what’s been going on since last year?

I managed to start that Legendary Kingdoms solo game, but haven’t gotten very far.  I hope to continue playing fairly soon.

My crew for Five Parsecs from Home got a little boring, so I’m going to restart the game with a new campaign and a new crew.

I’ve sold off practically all of my Warhammer 40K armies (Guard, Ork, Necron, Marines) to an online store, I have maybe a handful of figures for Kill Team, or…

I’m looking into a newer, miniatures-agnostic system called Fistful of Lead, specifically the Galactic Heroes version, from Wiley Games.  This new system will allow me to use whatever miniatures I have laying around and finally have those battles we’ve always wanted to see, like Federation crew vs. Mandalorians.

Okay, maybe battles that *I’ve* wanted to see.

Speaking of miniatures, I’ve been printing them out on my resin printer and have way more than I need for any system.

I’ve also shelved a few games (Car Wars, Battletech, Blood & Plunder, etc) while I try to focus on what I actually want to play between these types and my sports games…

I’ll have it all figured out by the time we reach the Frontier.

*klaxon alert*

What’s that?

The Frontier.

Stand by!

Status Report

The remaining Battletech Clan Invasion stuff came in, along with Car Wars 6th Edition and High Noon, an Old West skirmish game.

So, lots to keep me busy.

The second shipment of Battletech stuff came with a challenge coin for Wolf’s Dragoons, a mech mercenary company that I was somewhat familiar with from the old days (1980s) of Battletech.

Or so I thought.

I had no idea how much of the Clan Invasion revolved around the Dragoons.  And now that I know the full story (Clan recon!), I’m more intrigued with the Dragoons, especially after learning that Barnes & Noble has a preorder for a Wolf’s Dragoons Assault Star Force Pack.

Car Wars 6th Edition is a welcome update of one of my favorite games from way back in the day.  Autoduel remains one of the few computer games that I played all the way through.

Quite an ordeal getting my copy of the game, having the core box sit at a FedEx facility for almost 2 weeks, and then only a couple of days wait for the second shipment.

The game plays much like the original, without a lot of the bookkeeping since the cars are built from cards representing crew/gear/weapons/armor.

High Noon is a fairly easy game to learn and play, as I was able to get through the rules and try a scenario within a couple hours of picking up the game.  Game play is simplified compared to other similar games, but I’m a fan of Westerns, and game play feels somewhat cinematic, in the Western sense.  I can’t wait until the Man With No Name inspired supplement comes out.

Hoping to play these games with others soon, if not I’m content playing solitaire.