Five Parsecs From Home – Mission 3

I should have been posting after action reports here instead of just on Facebook.

Anyways, I sent the crew on the following assignments:

  • Exploration: Mal Castle
  • Trade: Ban Rolo and Jake Banner
  • Training: Pepsiman
  • Find a Job: Nick O’Donnel and Harry Brisbane

Mal found nothing while exploring, though he did get some alone time.

Ban and Jake acquired an auto rifle, which was given to Harry.  They also received a quest rumor.

Pepsiman gained experience and raised his Combat Skill attribute.

Nick and Harry met up with the Vulture crew’s Patron, Bungo McJankeypants, who offered the following job:

Fight off a group of Abductor Raiders, who may have arrived ahead of a possible planetary invasion.

The crew were outnumbered 7-to6, but in the end the crew were victorious, but sustained casualties.

Pepsiman suffered a potential crippling injury, and will be in the ship’s sickbay for the next 4 campaign turns.

Mal suffered a serious injury, and will be in the ship’s sickbay for the next 2 campaign turns.

Nick suffered a minor injury, and will be in the ship’s sickbay for the next campaign turn.

The crew was well paid for the job, but found no loot in the area post battle.  They also gained another quest rumor.

Oh, and the planet is about to be invaded.  The crew is going to high tail it out of here in the next campaign turn.

Shallow Rabbit Hole

There’s just too many miniatures out there.  Period.

Though I did buy a few.  As I do.  But believe me when I say that after my first expansion choice, it took me a couple of days to decide to actually get others, and then decide which ones.

You can play with the core set as is, I just wanted a little variety.  Plus, painting miniatures is fun.

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Marvel Burnout and Rebirth

I’ve played Marvel Champions maybe a half-dozen times, mostly with Spider-Man and Captain America.

I’ve played solo, and I have yet to play this with my gaming group.

I bought too many expansions which have yet to be played, so I stopped buying every expansion as it came out.  That was the completionist in me.

When this game came out, another Marvel game came out as well, one that I was interested in but didn’t want to get into, because miniatures were involved, which is bad for my completionist tendencies.

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Current List

Things I’m actively playing (at least one game in the past month):

  • Five Parsecs From Home
  • Pacific Rim Extinction

Things on my list of ‘playing soon’:

  • Blood Bowl
  • Battletech
  • Gloomhaven
  • Marvel United
  • Rocket Age
  • various sports games

Things on my list of ‘not soon’:

  • Xia
  • Fortune and Glory
  • Necromunda
  • Ironsworn
  • various DVG games
  • Commands and Colors Ancients
  • Memoir ’44
  • The Fantasy Trip

At my signal, unleash hell.

I wish there was a better solo system for this game.

I’ve had this game in my collection for a while, probably over a decade, but I can count the number of times I’ve played on one hand.

I’ve played more games of Memoir ’44, also by the same designer (Richard Borg), than I have this game, and the only time I played against a human opponent was at Dice Tower 2019.

I decided to revisit C&CA because I had preordered a Samurai version of the game sometime last year.  As I was browsing Amazon for expansions (I got the 1st and 6th expansions over the years, Greece and Eastern Kingdoms, and Spartan Army, respectively) I saw a damaged copy of C&C Napoleonics on sale for almost 50% off retail price.  I’d never played any Napoleonic wargame, but it’s been something I’d wanted to try, so I ordered it.

Cool, I thought, I’m going to play this one as soon as it comes in.  I was planning to develop a bad French accent to use while playing.

The next day I got an email that the game I had preordered had shipped.

Welp.

So in the span of a week I’ve gone from 1 of these games to 3 variants, or 2 to 4 if you include Memoir ’44.

Don’t get me wrong, it’s still possible to play these games solitaire, with one of my plushies or action figures on the opposite side of the board to represent my opponent, but they’re more fun and challenging when playing against a live person.

For now, it’s time to assemble the playing pieces for the Samurai Battles game.

Stand by!

Battletech Update

I reviewed my Clan Invasion Kickstarter pledge, and found that I had already locked in my order, consisting of even more Inner Sphere stuff.

So I went and ordered a lower tier late pledge and added some Clan Stars to it.  It also allowed me to get a PDF copy of the House Davion handbook for much less than it’s offered on Wargame Vault.

I also took a dive into some of the Clan lore, and saw that there’s a lone green Mad Cat mech piloted by a mechwarrior named The Bounty Hunter.

So I’ve decided to take that lone Mad Cat that I have and make a similar unit, with mechwarrior Dyn Djarin of Clan Mudhorn.  He named his mech the Razor Crest.  I might paint his green, too.

This is the Way.