Star Wars

… Nothing but Star Wars, Give me those Star Wars, Dont let them end. Oh Star Wars, If they should bar wars, Please let these Star Wars Stay.

I gotta say, I am a sucker for most Star Wars tabletop games.

I got into X-Wing, Armada and Imperial Assault, al of which have been discontinued.

And now I hear that Star Wars Shatterpoint is the next in line to go that way.

To be fair, I did like the look of the Shatterpoint miniatures more than Star Wars Legion, and I believe I only bought a couple of expansions (Clone Wars Era) before shelving that game in storage.

For Legion, on the other hand, I bought more than a few extra squad boxes for both the Rebellion and the Empire.  And then the main game went into storage, while the miniatures found their way to my apartment.

I have a couple of miniature agnostic games that allow me to use them, A Fistful of Lead: Galactic Heroes Edition and Five Parsecs from Home.

It does make me wonder if I should get a new Starter Set for Legion, since it appears that they pivoted toward Shatterpoint for a while and left Legion to flounder and then shifting back to Legion, but looking at the contents of the Rebellion Starter Set, I have pretty much all the miniatures it includes except for the Wookiees.

Now if they came out with a Scum and Villainy Starter set…

Observations

A couple of decades ago I dived back into Warhammer 40K, choosing to go that route because I still had some old armies from the 80s and saying that I felt better playing in a sci-fi world instead of the real world when it came to table top wargaming.

I tried to get into Flames of War, a 15mm World War II miniatures game, but that never got past the painting stage.

Eventually I grew tired of Games Workshop’s business model of new rules every 2-3 years with enough changes that you had to pick up some new toys to replace the now invalid ones.  So I sold off almost my entire GW Warhammer 40K collection, saving a few units for possible Kill Team play.

And now even Kill Team has lost my interest, with Blood Bowl very close to the same level of general disinterest.

Some months back I decided to pick up one of the new starter sets for Bolt Action, a 28mm scale World War II game.  For some reason the idea of US soldiers fighting Nazis appealed to me in a big way.

I put together the 2 dozen miniatures and painted them up, but of course my sense of… duty?  (Patriotism?  Attraction to the Pacific Theater?) led me to picking up a set of both Imperial Japanese and US Marines for Bolt Action.  And they sat around untouched for about 3 months.

Two weeks ago I felt a surge of interest in World War II again, so I opened up the Marines and began assembling them.  At the same time I caught a few videos on how to play Bolt Action, along with videos on it’s sister game, Blood Red Skies, which is a World War II air combat game.

Once again I picked up starter set, based on the Battle of Midway, so it contained a squadron of Japanese A6M Zeros, along with a squadron of my beloved F4F Wildcat, the first plane model I ever built, when I was maybe 10.

These games from Warlord are very easy to pick up, with fantastic miniatures to build and paint.  So I’ve been jumping between assembling 28mm soldiers and painting 1:200 scale fighter planes.

And this past weekend I finally set up and played 4 of the scenarios in the Bolt Action Starter Set.  The Americans won the first and fourth scenarios, the Germans won the second and third.

My interest in this game has increased so much that I’m planning to start a British Army, which would technically be my largest compared to the smaller US, German, and Japanese forces that I’ve already collected.

Soon the Germans will be dealing with the British Airborne and the SAS.

I know, it’s kind of shocking that I didn’t start with SAS in the first place, but they weren’t in the starter set.

And I suppose I can send in a small British commando force to steal some valuable intel from the Japanese?

I’ll have to look that last one up.

Oh, and I also picked up 3 additional squadrons for Blood Red Skies, Messerschmitt BF109Es, Supermarine Spitfire MkIIs, and F4U Corsairs, along with an Ace set for Pappy Boyington.  Battle of Britain and Black Sheep Squadron on deck for tabletop play.

Stand By!

To-Do List

A bunch of games came in recently, and I really want to play all of them as soon as possible.

But that’s not happening.

Links for the current bunch of games that came in:

Right now I’m focusing my time and energy on Core Space, reading the rule book, priming and painting the miniatures, and watching YouTube tutorials on how to play.

We’ll see if I can get a scenario in this weekend.

Stand by!

Update: Games

I’ve decided that I want to play skirmish-level tabletop miniatures games.

So that decision has me disposing of my Warhammer 40K armies.

As of this post I’m awaiting a quote from an online company that buys used/secondhand miniatures/models.  Depending on what they offer, they’ll be shipped off or possibly donated/trashed.

I’ll still have a few Kill Team squads, plus Necromunda gangs and Blood Bowl teams, until I decide whether or not I want to still play those games.

World War Tesla sparked (heh) an interest in not only alternate history wargaming, but historical wargaming as well.

I’ll cover that in another post.

Stand by!

Legion Update

Or: what other miniatures did Chris buy?

Reading the rules, it looks like I need 3 units per side, minimum.  Since I got the Rebel Commandos, I decided to get another Imperial unit.

Always loved the look of these guys since Rogue One.

I also decided that I wanted commanders other than Darth Vader and Luke Skywalker, so…

Along with a commander, these expansions come with communications, medics, and vehicle repair units.

Then the ‘character’ bug got me, since I already had Boba Fett, so I got another commander:

And if you have Han you gotta have Chewie…

And then I found one of my other all time favorite Star Wars characters, even though a unit card doesn’t exist for him:

One of these days I may finish painting these minis, and then set up a scenario.

Star Wars Legion

Yeah, didn’t think I’d ever jump into this one either.  But I like to paint miniatures, and these have some nice models in the core box.

I don’t intend to get a lot of expansions, the only ones so far are Boba Fett and Rebel Commandos, the former for obvious reasons, the latter because I like the idea of playing with a Rebel Commando strike team.

And apparently I already have a piece of terrain that was designed for this game, the Hunter’s Ship.

Along with .STL files for a landing bay, like on Tatooine.

Maybe I can have a sabotage mission to destroy a prototype TIE fighter…

But yeah, we’ll see if I get around to playing, like I haven’t yet with so many other games.

Stand by!

Legion

Two things:

  1. I’ve come to realize that I enjoy painting miniatures almost more than I enjoy playing table top miniatures games.
  2. I think I found a possible use for the 3D spaceship aka the Infineon Beetle.

That said, let’s see if I fall down the rabbit hole with this one.

 

Status Report

The remaining Battletech Clan Invasion stuff came in, along with Car Wars 6th Edition and High Noon, an Old West skirmish game.

So, lots to keep me busy.

The second shipment of Battletech stuff came with a challenge coin for Wolf’s Dragoons, a mech mercenary company that I was somewhat familiar with from the old days (1980s) of Battletech.

Or so I thought.

I had no idea how much of the Clan Invasion revolved around the Dragoons.  And now that I know the full story (Clan recon!), I’m more intrigued with the Dragoons, especially after learning that Barnes & Noble has a preorder for a Wolf’s Dragoons Assault Star Force Pack.

Car Wars 6th Edition is a welcome update of one of my favorite games from way back in the day.  Autoduel remains one of the few computer games that I played all the way through.

Quite an ordeal getting my copy of the game, having the core box sit at a FedEx facility for almost 2 weeks, and then only a couple of days wait for the second shipment.

The game plays much like the original, without a lot of the bookkeeping since the cars are built from cards representing crew/gear/weapons/armor.

High Noon is a fairly easy game to learn and play, as I was able to get through the rules and try a scenario within a couple hours of picking up the game.  Game play is simplified compared to other similar games, but I’m a fan of Westerns, and game play feels somewhat cinematic, in the Western sense.  I can’t wait until the Man With No Name inspired supplement comes out.

Hoping to play these games with others soon, if not I’m content playing solitaire.