Another reason I don’t go back into Star Wars Legion?

Required play area is 6 feet x 3 feet. I don’t have that kind of room anymore, as an apartment dweller.
RPGs, Wargames, and Everything In-Between
Another reason I don’t go back into Star Wars Legion?

Required play area is 6 feet x 3 feet. I don’t have that kind of room anymore, as an apartment dweller.
… Nothing but Star Wars, Give me those Star Wars, Dont let them end. Oh Star Wars, If they should bar wars, Please let these Star Wars Stay.
I gotta say, I am a sucker for most Star Wars tabletop games.
I got into X-Wing, Armada and Imperial Assault, al of which have been discontinued.
And now I hear that Star Wars Shatterpoint is the next in line to go that way.
To be fair, I did like the look of the Shatterpoint miniatures more than Star Wars Legion, and I believe I only bought a couple of expansions (Clone Wars Era) before shelving that game in storage.
For Legion, on the other hand, I bought more than a few extra squad boxes for both the Rebellion and the Empire. And then the main game went into storage, while the miniatures found their way to my apartment.
I have a couple of miniature agnostic games that allow me to use them, A Fistful of Lead: Galactic Heroes Edition and Five Parsecs from Home.
It does make me wonder if I should get a new Starter Set for Legion, since it appears that they pivoted toward Shatterpoint for a while and left Legion to flounder and then shifting back to Legion, but looking at the contents of the Rebellion Starter Set, I have pretty much all the miniatures it includes except for the Wookiees.

Now if they came out with a Scum and Villainy Starter set…
Star Trek Adventures has a new sourcebook, The 23rd Century Campaign Guide, and per usual, they included a new career path option:

NOW I can recreate my original FASA Trek trader captain, Mackenzie Decker, if I so choose.
I’m actually thinking of having Decker as an NPC, and maybe pull a nuBSG and do a gender swap on Mackenzie Decker?
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I’ve met this cosplayer, Abby Darkstar, and her partner, Keith Zen, both are really nice people.
Anyways.
Decisions, decisions.
About 4+ years ago I had an idea for a Star Trek RPG campaign with an espionage twist.
With STA Captain’s Log I think I can run this one as a solo campaign, which a few changes.
It’s still called Outpost Delta Tioga, in reference to my old house located in San Francisco.
It’s still based out of Science Station D-5 on the Romulan Border.

It’s still an unofficial Starfleet listening post, officially listed as a science station.
Originally I was going to run this during the Lower Decks-era With the California-class U.S.S. Colma. I may switch to late the TOS-era with a modified Archer-class scout ship, since I already created a Captain’s Log crew for a ‘spy themed’ campaign.

AND a 3D printed ship as well.



We’ll see if I can flesh this one out a bit more over time.
Don’t touch that dial!

One reason I’m excited about this Space: 1999 RPG is that it’s produced by Modiphius Entertainment, the same company who produces the Star Trek Adventures RPG.
And they both use the 2D20 game engine.
Which means I’m gonna try to run both solo, with a Star Trek: Excalibur adventure as a pilot for whatever I end up doing for Space: 1999.
I also found a channel on YouTube of opening titles for RPGs, and they made one specifically for the Space: 1999 game.
Don’t touch that dial!
Friday night I came across an RPG website, selling mainstream and independent role playing games.

I found one called Orbital Blues, a space western that I remember from Kickstarter that for some reason I didn’t pledge back in the day.
I discovered that a solo play system was added so I took the plunge and ordered the game, which included digital copies in addition to the physical books.
I skimmed though about 50 pages and found it a pretty straight forward game system, one that could be used in a Firefly or Cowboy Bebop like setting.

Which is when I remembered that I already had a Cowboy Bebop Role Playing Game, which I did get from Kickstarter, delivered about a month before I moved from the house to the apartment.
I rummaged through some of the storage tubs that I had brought from the house last year, and found the main book and other accessories (dice, GM screen, woolong poker chips).
After flipping though the Cowboy Bebop book, I reckon I can eventually play/not play (heh) both, along side every other system that I have sitting around here, awaiting my attention.
Had I not stored it away and out of sight, I probably would have had another solo campaign all set to not play.
To be fair, I’m sure I still have the Serenity Role Playing Game somewhere in my offsite storage.
The first character that I created in the old FASA Star Trek RPG was Mackenzie Decker, son of Matt Decker, brother of Will Decker. He was ex-Starfleet, resigning his commission after the disappearance of Will Decker after the V’Ger incident. He became an independent freighter captain, and was known by his leather jacket and whip, looking much like Jake Cutter from Tales of the Gold Monkey but without the hat, and Indiana Jones without the fedora.
In the new Star Trek Adventures Exploration Guide, there are two new character creation options, Outpost Scientist (ex: David Marcus) and…
Independent Archaeologist (ex: Vash)
I’m not sure I’ll recreate Mac Decker as this new character option, or just make a new Indy-type character. One of the example Values listed is ‘These artifacts belong in a museum!’ and one of the new Talents listed is ‘Make Your Own Luck’.
Don’t touch that dial!
Bolt Action: so I did end up getting the starter set and a couple of other army boxes:

The main US Army list book has an entry for Philippine Scouts, so guess what I found and ordered online?

—
Meanwhile, I got a notification that a Kickstarter reward was shipping, and this one is something I’ve been looking forward to for a while.
Back in the glory days of FASA Corporation, there was the Renegade Legion series of games, which I never got into because I was already into their Battletech series, and we were still doing RPGs more than tabletop wargaming.

Flashforward to around 2020 or so, when FASA Games (a new company working with the original FASA Corporation) came out with a new iteration of FASA Corp’s Interceptor game, which didn’t catch my eye until a few years later when they had a Kickstarter for their Aetherstream: Leviathan game.

Both Interceptor and Leviathan can find their roots in the old Renegade Legion universe, but this new incarnation of FASA Games doesn’t appear to have full rights to that world, so these are under a sub brand called Aetherstream, which appears to be a continuation/offshoot of the original Renegade Legion source material.
Older fans of these games appeared to dislike the fact that it’s not in the same universe as before, but since I never got into it back then, this new version appears to be fine with me.
So next week I should be getting both the Interceptor core set and the Leviathan Academy starter set. The Kickstarter itself was for the launch of Leviathan into FASA Games product line, but I decided to finally pick up Interceptor as well, as an add on.

The main difference between the two games (both then and now) is that Interceptor is about fighter combat while Leviathan is about capital ship combat.
So of course I dragged out some other space games to fiddle with and play until the Aetherstream stuff comes in.
Stand by!
So I fire up an episode of Enterprise, and was immediately reminded that yes, Phlox is another alien aboard the ship, so I reinstated Botta, the Denobulan Engineer.

I thought about restoring the Andorian XO, but that still didn’t make sense to me, though it could have played into where we are in the current adventure, as the Andorian fleet is hailing the Excalibur.
Nah, too tropey for what came to mind for that possible interaction. Maybe a tweak on that in a later installment.
Don’t touch that dial!