Fireball

I have no intention or desire to play Star Wars X-Wing 2.0 because of the ‘conversion’ cost involved if I were to convert all the 1.0 ships that I own.

That said, I picked up the Fireball.

Star Wars Resistance may not be my favorite animated series, but it’s grown on me, as has this ship.

Don’t know if I’ll ever get a chance to play with it in a game, though.  It’ll be a nice display piece in any case.

Light the spark.

Setup and take down

The biggest issue I have with games like Imperial Assault is the setup and take down time.

Though I think I simplified the issue with IA by separating the different tile sets.  I may end up placing no more than 2 expansion tile sets in a single box.

Of course,  I’m only currently playing through the solo player app on my iPad, so for now it’s only been requiring map tiles from the core set.

But I messed up something in my campaign yesterday, and decided to abandon the campaign and will start over at a later time.

Conversely, setup and take down of Terraforming Mars is a snap, especially for solo play.

It was the first time I got to try this game solo, and I followed a set up video online, but I didn’t need to.  I’d played once before, and solo setup is similar to regular setup.

It’s the game play that’s rough.  I didn’t come close to terraforming in the allotted time.  Though I did manage to smash an ice asteroid and the moon Phobos into the planet’s surface.

Since I finally got the expansions for Marvel Champions that I was waiting for, I’ll probably go back to that game fairly soon.

Stand by!

Armada!

Haven’t played a game yet.  Sometimes I think I do this just as an excuse to collect something new, like the capital ships from Star Wars.

I’ve ordered a couple of command ships, one for each side, which should bring up the point values to about 250-ish per side.

I have a name for the Rebel flagship, and maybe one for the Imperial flagship.

Stand by!

The Hand of God

Another scenario/test, this time playing with pilot cards/tokens and Talents/Flaws.  I also added terrain (asteroids and a planetoid).

Vipers triumphant

And for the third game in a row, the Cylons simply got bad draws from the damage countersBoth Colonials sustained minor damage while they shredded the toasters…