No Jersey

Status now says: Shipping expected in MID-April.

Ah well.

Not going to have it for this Saturday’s screening of Raiders with live orchestra.

SVCC 2017

After Carrie Fisher passed away, I wasn’t planning to go to Silicon Valley Comic Con this year, and then they announce these two guests:

Holy heroes from childhood, Batman!

So yeah, I’ll be there on Saturday for a photo op with the Dynamic Duo.

67th Terrondan Peregrines

It begins…

I used a random planet name generator that I found online, and came up with a homeworld name of Terronda Prime.

My Militarum Tempestus regiment will be know as the 67th Terrondan Peregrines.

The miniatures pictured above are my paint test, with Dark Prussian Blue as the primary color.  The secondary color has yet to be determined, though I’m looking at khaki at the lightest, and some shade of grey at the darkest.  Weaponry and equipment will either be dark grey or black.

Skin tone will vary, as always, from flat flesh to tanned to dark.

Given time I’ll try to come up with appropriate background fluff and history for the planet Terronda Prime, and the 67th Peregrines.

A quick internet search and I have a logo.

Their motto will be the same as the British SAS: “Who Dares Wins”

Ooooh, Shiny…

So while I took a break from working on Batman Miniature Game stuff, another game caught my attention, again.

I have a love-hate relationship with Warhammer 40K.  I love the setting, the miniatures, the game.  I hate that a new rules set comes out way too often.  In the last 15 years or so we’ve had 4 revisions to the rules in the form of a new hardcover rulebook.

When Kill Team came out last year, I thought it was a good intro for folks who were interested in 40K but didn’t want to invest in a large army.  Skirmish games appear to be the way to go (see: Batman Miniatures Game), since you only need a handful of miniatures instead of a hoard of them.

Waaagh.

But I digress.

Continue reading “Ooooh, Shiny…”

RPGs: Mutants and Masterminds

Fun game.  We’re just having problems wrapping our heads around certain concepts, from combat to power descriptions.

We’ll get it down.  Soon.  I think.

We still don’t have an official name for our super group.

Something Different

So here’s something that I picked up as a change of pace:

This is a solitaire game where you take the role of the Japanese carrier fleet during the Battle of Midway.

In all of my years playing wargames, I’ve never taken the Axis side.  It’s one of the reasons I’ve yet to pick up U-Boat Leader.

In two player games about WWII, I’ve played both sides solitaire, but always favored the Allied Forces over the Axis Powers.

But I realize that military forces are simply tools to forward a government’s agenda, the individual soldier/sailor/pilot may have a differing viewpoint than that of the regime.  By the same token, playing a table top wargame doesn’t mean you support that regime either, especially 75 years later.

If anything, this is seeing an historical event from a different point of view, simulating the tactics from the other side from where I’m used to playing.

I may end up ordering U-Boat Leader sooner than later.

The 50s

April 6, 1967: premiere date of Star Trek episode “The City on the Edge of Forever”.

After accidentally overdosing on a powerful stimulant, Dr. McCoy becomes unbalanced and disappears through the Guardian of Forever, a newly discovered time portal on a remote planet. Kirk and Spock follow after learning that McCoy somehow changed history, removing everything they once knew; including the Enterprise. Arriving in the 1930s, the duo meet Edith Keeler, a New York social worker who gives them a place to stay. As the days pass, and McCoy is nowhere to be seen, Kirk finds himself falling in love with Keeler… but Spock discovers that Keeler must die to restore the timeline.

This has been called the best episode of the Original Series.  I don’t agree, but it is in my top 10 episodes.

Since before your sun burned hot in space and before your race was born, I have awaited a question.

The Guardian of Forever is one of the best… items, certainly one of the most iconic, in all of Star Trek.  Sadly it was only every used once in the Original Series, and once during the Animated Series.  It’s been used in other media, like the Star Trek Online MMORPG.

Let me help. A hundred years or so from now, I believe, a famous novelist will write a classic using that theme. He’ll recommend those three words even over I love you.

My one issue with this episode is the same that writer Harlan Ellison has with this episode.  There are no lasting ramifications on Kirk.

He found the true love of his life, and watched her die, knowing that he could have saved her.  But after the episode was over, that was it, off to the next planet, and the one after that, and eventually Kirk romances a few other women over the course of the 5-year mission.  Edith Keeler meant nothing to Kirk, or he (and/or the writers) hid it very well.

“Let’s get the hell out of here.”

All in all, it was a good episode.