I received so many items for so many different games yesterday, and stupidly tried to go through all of them last night.
Big mistake.
I couldn’t focus on one thing or another, in addition to attempting to play the second mission of the Phantom Leader campaign that I started. It was a total failure, all planes shot down, but only because I forgot to employ a couple of rules, like pilot EVADE. Whoops.
I guess I’ll rerun the mission sometime soon.
I sorted the cards and punched the counters for Warfighter. I skimmed the rules.
I attempted to figure out how to run a fight in the Batman Miniatures Game. I also found a box to store all the miscellaneous markers and templates for the game.
I opened up the Starfire Gorm-Khanate War expansion. I almost punched the counters.
I assembled and primed the miniatures that I got from Crossover Miniatures, including the one I’m using for The Koala in Mutants and Masterminds.
Meanwhile, I was watching the Warriors/Thunder game, Supergirl and 24: Legacy. Good to see Oded Fehr back on TV.
There’s simply not enough time in a day to do everything that I’d like to do.
As a side note, this morning I ordered a few counter trays for all the wargames that I’ve picked up in the last couple of weeks. Odd that you’d have to pay extra for counter trays, they used to come with the games, back in the day.
And Knight Models got back to me regarding the Superman miniature defect, they’ll be sending me a replacement part in a couple of weeks, so I’ll just put off assembly until then. Yay!
So I caved and picked up a few more minis for the Batman Miniatures Game.
I foolishly didn’t realize that there were no stat cards for Superman or Wonder Woman, just a card with a picture of the miniature in the package.
Superman came with a defective left arm, so I emailed the company to see if they’ll send a replacement for it.
I probably won’t assemble either of those two until later, when/if I pick up the DC Universe Miniatures Game.
As for Batman and Robin, the guy at the counter at Game Kastle did mention that it was a good pack to get, because of the synergy between the two characters. I didn’t realize that he actually meant that in game terms, with each character receiving certain bonuses while in the game, and each receiving a negative stat modifier if the other is eliminated from the game. Clever!
I also got another Batman because the Adam West figure isn’t as awesome in the game as other Batmen.
Each character has a ‘reputation’ rating, which is used to assemble your ‘crew’ or ‘team’ for a given game, and represents the effectiveness of the character in question. Most crew have a 150 reputation rating, give or take a few of points.
Adam West has a reputation of 75. Though he does have Shark Repellent Bat-Spray listed under his equipment.
Riddler alone has a rating of 80. His crew, together, is 148.
In that Dynamic Duo pack, Batman (modern) is 100, Robin is 65.
Alfred Pennyworth is 30.
I found a couple of eBay sellers that carry marker tokens, templates and some terrain for the game, so those should arrive soon.
I went and bought a game that I didn’t think I would:
I held off getting this game mostly because of the cost of the damn miniatures, but that was based on the mistaken idea of just how many miniatures I would need to buy in order to play.
I stopped by the original Game Kastle in Santa Clara this afternoon, and asked the staff what exactly I need to start playing, besides the rulebook.
“A crew, or two if you don’t know anyone else who plays.”
One of the guys then showed me the Suicide Squad starter box, which included 2 crews and the rulebook, but I wasn’t interested in the theme of that set.
And then he said something that set me at ease.
“Batman is a ‘crew’ by himself.”
AHA! I *wouldn’t* need to buy that many minis at all! No need to spend a small fortune on an army of Batmen!
They didn’t have a Penguin or Joker set that I liked, so I ended up picking up one of my other favorite Batman villains and his crew:
The guy told me that any single Batman figure could stand up to this crew. They had plenty to choose from, ranging Frank Miller’s Dark Knight to the Animated Series to the ones in Arkham City and Arkham Night video games. He showed me a set that had both Batman AND Robin, which would be a good pairing, but I was sold on getting my favorite live-action Batman of all time:
As with the 7TV game, I went and ordered a few more figures for this game as well, including a Robin from Arkham Knight, Gordon and SWAT team from The Dark Knight Rises, and a Joker w/crew from the comics.
If anything, this game is going to look interesting on the tabletop.
Also, they are coming out with a full DC Universe Miniatures game, starting with the CW versions of Arrow and Flash (rulebook available), but I think I just want to keep this to street level play, with Mutants and Masterminds filling in for full super heroic gaming.
Though the Classic Superman and Wonder Woman figures looked cool, in addition to the ‘DC Trinity’ set based on how the characters looked in Batman v. Superman.
About a year ago I came across a company that was making 28mm Doctor Who miniatures, including the 12th Doctor, for some game that at the time I was not interested in. I never did place an order for those figures.
About a week or so ago I found the company’s website again, but all the Doctor Who minis had been removed due to Warlord Games getting the official BBC licence to make a Doctor Who game and miniatures.
The more I looked into the original game and miniatures, the more I realized that this could be an interesting game to play. So I ordered a basic set and 2 sets of starter miniature ‘casts’.
What is 7TV?
7TV is our tabletop miniatures game of high-octane spy-fi action set in the worlds of 1960s and 70s cult TV shows. Spies, minions, masterminds, ghosts, aliens, officialdom, hitmen, coppers and metal killers are all waiting for you. Relive some of 7TV Studio’s great lost shows or create your own and reach new audiences! 7TV is back in 2015 with an all new 2nd edition, so grab your shooting script and lets go!
The basic rules allow you to put together a cast of between 3 and 24 (or more!) models and fight other casts in abandoned warehouses, secret volcano lairs, forbidding jungles and underwater bases – in fact anywhere you like! Use your star qualities, special effects and gadgets to get your mission accomplished before the countdown ends and the episode is over. The core rules are generic, so if you’ve seen it on screen or had a dream about your perfect lineup, you can put your cast together quicker than ever before.
The game comes with cards and tokens, and something called a MacGuffin, which, as the name suggests, is an object that a whole scenario can revolve around.
The nice thing about this game is that it can probably accommodate a lot of generic miniatures that I’ve collected over the years.
At Toys R Us, I inadvertently got a free Star Wars Rebels poster with a qualifying purchase over $20.
Cashier: Would you like the free Star Wars poster?
Me: … yes, please.
***
At Gator Games, I was checking out the new Star Wars Destiny dice game, and while checking online what would be needed to start getting into the game, I realized that I didn’t need yet ANOTHER Star Wars game from Fantasy Flight Games that I would not be playing.
So instead of picking up a couple of starter packs, I picked up the Alliance Smuggler miniature playing piece for Imperial Assault. I’m designating that figure as my character in-game, based on my Star Wars The Old Republic character, Jayke Skykiller.
***
At home I pulled out the Imperial Assault game, and simple rummaged through the figures while adding the Alliance Smuggler mini and cards to the game. I may pick up Princess Leia and Lando Calrissian, just to have the Original Trilogy heroes in the game.
I then pulled out the X-Wing Miniatures Game, along with a couple of larger ship minis that i had picked up almost a year ago. After trying to fit everything (ships, cards, tokens, etc.) into the two core boxes that I had picked up, I finally opened the third core set (The Force Awakens edition) that I picked up on clearance from Target and was able to fit everything over the three boxes.
***
After the AFC playoff game, I started up this week’s episode of Star Wars Rebels. Quite a surprise (or not?) to see yet another Ralph McQuarrie design make it onto the show, this time a ‘protocol’ droid that looked a lot like the early concept art for C-3PO.