Major Baseball Replay Change

Since I’ve switched over to  Digital Diamond Baseball as my score card, and it’s now possible to simulate (computer plays both sides) any given game, I’ve decided to change the format of how I run my replays as follows.

I will now play the opening game of any given series and simulate the rest of the games in the series.  This equates to me playing roughly 1/3rd of a season’s worth of games for a single team, or about 56 games.

For example, in a four-game series against the Cincinnati Reds from July 21-July 23, I will play out the July 21st game and the computer will simulate the remaining 3 games, including the Sunday doubleheader.

This may give me time to actually finish some of these replays that I’ve started years ago, and start/finish ones that I had planned.

For now I’ll try this schedule with:

  • 1969 Seattle Pilots season replay
  • 1971 San Francisco Giants season replay
  • 1977 San Francisco Giants season replay

If they work out I’ll add other baseball replays as well.

I’m not sure how I’m going to move forward with the 1921 NY Giants and the 1917 MLB replays, neither are available in Digital Diamond Baseball.

Stay tuned!

Race! Formula 90

I pulled another racing game out of storage.

This was a Kickstarter from a couple of years ago.  The oddest part of the reward was the painted metal cars add-on.

Nice cars, but the main player color cars are orange, red, white, black, blue, and purple.

The game adds extra AI cars in black (2, superfast), yellow (3, fast) and purple (3, slow), so it’s odd that a couple of player colors are also AI colors.

But looking at the painted metal cars set, there’s no blue or orange, two pairs of white/light grey, and green, which are neither a player or AI car color.

Plus the fact that the non-AI cars come in pairs, when all you’re running is a single car in this game, not a team of 2, is odd.

I went ahead and 3D printed some replacement cars (based on an upscaled file for a Formula D car) plus a bunch of 1964-era F1 cars in the approximate scale/size.

Plus I ordered a half dozen metal cars to use from Eureka Miniatures.

First car is from the first edition of Race! Formula 90, second car is the plastic one from the 2nd edition, 3rd is a painted car from Eureka Miniatures.

I’ll be painting the metal ones from Eureka Miniatures in the 6 appropriate colors.  I may have to look into paint schemes from the 1980s-90s for these cars, because of their styling (there’s a small air intake above the cockpit).

Stay tuned!

Classic F1

I have two versions of this game, one that I acquired and printed out in 2015, and an updated version that’s been sitting on my hard drive since late 2020.

I think it’s about time that I sat down and learned this one.

This is a lap-by-lap recreation of F1 races, and the most recent set that I picked up has all the world champions up to 2019, and the 2019 season set.

Other seasons that I have are 1981, 1988, and 2016, and a variety of historical tracks.

I may just take 20 championship drivers and 20 or so tracks and run a season, if I decide not to replay one of the seasons I have.

Stay tuned!

Round 2

With the passing of George Foreman, I watched the “Rumble in the Jungle” last night, which I’m pretty sure we didn’t watch live back in the day, or at least I don’t recall doing that.  I may have watched it when ESPN was doing a marathon of Ali’s greatest fights a few years ago.

It may have been that marathon that prompted me to start playing tabletop boxing games, and creating the Scott Bullerwell Heavyweight Invitational.

This has been on hold for almost 3 years.

One of my tabletop goals from 2024 was to complete this project.

It’s high time I went back to it.

IT’S TIME FOR ROUND TWO OF THE SCOTT BULLERWELL HEAVYWEIGHT INVITATIONAL!

There’s 7 more fights to determine the winner.  I’d like to get a couple of them done this weekend.

Specifically, these two fights:

Especially that second fight, in memory of Foreman.

Stay tuned!

2013: Stock Car Racing America, Race 21

So much for trying to finish off the season in one week.

July 28th, 2013: the Colonial 500 @ Eastern Seaboard Speedway.

Race Results:

Wayne Montana wins his 4th race of the season.

Current Standings:

Tom Rossi’s 43rd to 3rd start to finish extends his lead in the points standings, while Wayne Montana moves his way up to 3rd.

Next: the Snooze-Inn 350 @ Sun King Speedway.

Stay tuned!

SCRAM 2013

I once ran 7 races over a 3 day weekend, to finish out the 2012 SCRAM season.

Let’s see if I can finish 12 races over the next week or so.

  • Snooze-Inn 350 @ Sun King Speedway
  • Signal Health Care 400 @ New England Colonial Speedway
  • Daily Double Duel @ Ocean Pacific International
  • Big Sky 400 @ Rocky Mountain Raceway
  • Good Snips 500 @ Northwest Empire International Raceway
  • Heartland 500 @ Midwest Motor Speedway
  • Pemoco 400 @ Great Lakes International Raceway
  • Yolo Corn Chips 400 @ Gulf Coast Motor Speedway
  • Prospector 400 @ Golden Gate International Speedway
  • A to Z Auto Parts 600 @ Desert Saguaro SuperSpeedway
  • Lone Star Financial 500 @ Texas National Motor Raceway

STAY TUNED!

2013: Stock Car Racing America, Race 20

July 21st, 2013: the Bitty Beer 400 @ Southern Super Speedway.

The big pre-race news was points leader Parnell Drake failing to qualify for the race, after he had crashed out of last week’s event.

Tom Rossi needed a 6th place finish or better to take to lead in the standings.

Race results:

Chris Wynne is victorious for the first time this season.

Tom Rossi finishes 3rd and takes over the lead in the points standings.

Parnell Drake sits 4 points behind Tom Rossi in the standings with 12 races to go in the season.

Next: the Colonial 500 @ Eastern Seaboard Speedway.

Stay tuned!