Race! Formula 90

I pulled another racing game out of storage.

This was a Kickstarter from a couple of years ago.  The oddest part of the reward was the painted metal cars add-on.

Nice cars, but the main player color cars are orange, red, white, black, blue, and purple.

The game adds extra AI cars in black (2, superfast), yellow (3, fast) and purple (3, slow), so it’s odd that a couple of player colors are also AI colors.

But looking at the painted metal cars set, there’s no blue or orange, two pairs of white/light grey, and green, which are neither a player or AI car color.

Plus the fact that the non-AI cars come in pairs, when all you’re running is a single car in this game, not a team of 2, is odd.

I went ahead and 3D printed some replacement cars (based on an upscaled file for a Formula D car) plus a bunch of 1964-era F1 cars in the approximate scale/size.

Plus I ordered a half dozen metal cars to use from Eureka Miniatures.

First car is from the first edition of Race! Formula 90, second car is the plastic one from the 2nd edition, 3rd is a painted car from Eureka Miniatures.

I’ll be painting the metal ones from Eureka Miniatures in the 6 appropriate colors.  I may have to look into paint schemes from the 1980s-90s for these cars, because of their styling (there’s a small air intake above the cockpit).

Stay tuned!

1962: Formula 1

As much as I enjoyed playing Lacorsa, I felt the pull back to the first Formula 1 racing game I played.  But I wanted to stick to the same era as Lacorsa.

Behold, Shapeways with the solution!

These are 4 of the teams/cars that competed in the 1962 Formula 1 Grand Prix season.  Left to right:

  • Porsche 804
  • BRM P57
  • Ferrari 156 “Sharknose”
  • Lotus 25

I’ll paint them up in proper team colors and use the Formula DE boardgame to play out the season.

The teams/drivers:

Stay tuned!

Quarantine Racing League: Season 1

I played out the remaining 6 races in the QRL, here are the full results.

Race 1 – British Grand Prix:

Race 2 – Monaco Grand Prix:

Race 3 – Indianapolis 500:

Race 4 – Swiss Grand Prix:

Race 5 – Belgium Grand Prix:

Race 6 – French Grand Prix:

Race 7 – Italian Grand Prix:

B. Knight won the championship after his victory in the French Grand Prix (Race 6).

Alfa Romeo won the Constructor’s Championship.

BRM will be relegated for the next season, with the Hikita-Banzai Team taking their place.

Stay tuned!

Racing, Again

Yet another racing game is about to come into my possession.  Lacorsa.

It’s a card and dice game with race car pawns.  It looks cool.  And I already set up a season to play.

Only 6 cars get to participate in a race, so I have to figure out how to incorporate 2 more cars, or some kind of qualifying method that disallows 2 cars from each race.

I’ll have it all figured out before I get the game.

Stay tuned!

GT Series

Hair-brained scheme #76:

  • 3 racing series, GT6, GT5, GT4
  • the car colors will designate a team of drivers over the 3 series
  • the 6 drivers in each series will compete in 8 races
  • points awarded 1st to 6th place as follows: 25, 18, 15, 12, 10, 8
  • the top 2 drivers from each series then competes in an 8-race Super GT series
  • winner gets bragging rights over the other drivers

The game comes with balance of performance dashboard cards for the GT6 and GT5 cars so they will be on even footing with the GT4 cars.

I’ll come up with a series sponsor, team names/sponsors, car sponsors, etc.  Hopefully I’ll get this series kicked of sooner rather than later.

Stay tuned!

Dice Tower Venues

The creative part of me wants to build another dice tower, specifically for basketball and hockey table top games.

I’ve made two of these, both specific purpose-built, for baseball and football.

The new one would represent an indoor arena, presumably for basketball and hockey.

I rarely use the football one.

I don’t even play either basketball or hockey on the table top, yet.

But I still want to make another one.

And possibly one for motorsports.

Arrgh.